
#include <BThread>
#include <BApplication>
#include "MainDialog.h"

using namespace BWE;

int main(int argc, char** argv)
{
	BApplication app;

	MainDialog dialog("Shader");
	//dialog.setFrameless(true);
	dialog.setSize(1000, 720);
	dialog.setMargin(2, 2, 2, 2);
	dialog.show();

	return app.execute();
}
